TM Locations: Technical Machines & Hidden Machines

by Sam
TM Locations: Technical Machines(TM) & Hidden Machines(HM)

This page has a list of all the TMs (Technical Machines) in Pokémon Scarlet and Violet and where to find them. In Pokémon Scarlet and Violet, TMs are items that can be used to teach Pokemon how to do moves. They can be used more than once, while TRs can only be used once (Technical Records).

TM Locations: Technical Machines(TM) & Hidden Machines(HM)

TM Locations: Technical Machines(TM) & Hidden Machines(HM)

TM# Name PP Base Power Accuracy Effect Location
TM01 Hone Claws 15 The user sharpens its claws to boost its Attack stat and accuracy. Route 5
TM02 Dragon Claw 15 80 100 The user slashes the target with huge, sharp claws. Victory Road
TM03 Psyshock 10 80 100 The user materializes an odd psychic wave to attack the target. This attack does physical damage. Victory Road
TM04 Calm Mind
20
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. Anistar City Gym
TM05 Roar
20
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. Battle Maison Prize
TM06 Toxic
10
90 A move that leaves the target badly poisoned. Its poison damage worsens every turn. Route 14
TM07 Hail
10
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. Shalour City PokéMart
TM08 Bulk Up
20
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. Snowbelle City
TM09 Venoshock
10
65 100 The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. Route 6
TM10 Hidden Power
15
60 100 A unique attack that varies in type and intensity depending on the Pokémon using it. Anistar City
TM11 Sunny Day
5
The user intensifies the sun for five turns, powering up Fire-type moves. Lumiose City PokéMart
TM12 Taunt
20
100 The target is taunted into a rage that allows it to use only attack moves for three turns. Lysandre Labs
TM13 Ice Beam
10
90 100 The target is struck with an icy-cold beam of energy. It may also freeze the target solid. Snowbelle City Gym
TM14 Blizzard
5
110 70 A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. Anistar City Poké Mart
TM15 Hyper Beam
5
150 90 The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. Anistar City Poké Mart
TM16 Light Screen
30
A wondrous wall of light is put up to suppress damage from special attacks for five turns. Kiloude City PokéMart
TM17 Protect
10
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Parfum Palace
TM18 Rain Dance
5
The user summons a heavy rain that falls for five turns, powering up Water-type moves. Lumiose City PokéMart
TM19 Roost
10
The user lands and rests its body. It restores the user’s HP by up to half of its max HP. Route 8
TM20 Safeguard
25
The user creates a protective field that prevents status problems for five turns. Shalour City PokéMart
TM21 Frustration
20
100 A full-power attack that grows more powerful the less the user likes its Trainer. Connecting Cave
TM22 Solar Beam
10
120 100 A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. Route 21
TM23 Smack Down
15
50 100 The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. Battle Maison Prize
TM24 Thunderbolt
15
90 100 A strong electric blast is loosed at the target. It may also leave the target with paralysis. Lumiose City Gym
TM25 Thunder
10
110 70 A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. Anistar City PokéMart
TM26 Earthquake
10
100 100 The user sets off an earthquake that strikes those around it. Route 22
TM27 Return
20
100 A full-power attack that grows more powerful the more the user likes its Trainer. Route 4
TM28 Dig
10
80 100 The user burrows, then attacks on the second turn. It can also be used to exit dungeons. Shalour City PokéMart
TM29 Psychic
10
90 100 The target is hit by a strong telekinetic force. It may also reduce the target’s Sp. Def stat. Pokémon Village
TM30 Shadow Ball
15
80 100 The user hurls a shadowy blob at the target. It may also lower the target’s Sp. Def stat. Terminus Cave
TM31 Brick Break
15
75 100 The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. Terminus Cave
TM32 Double Team
15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. Anistar City Pokémon Center (9am)
TM33 Reflect
20
A wondrous wall of light is put up to suppress damage from physical attacks for five turns. Kiloude City PokéMart
TM34 Sludge Wave
10
95 100 It swamps the area around the user with a giant sludge wave. It may also poison those hit. Battle Maison Prize
TM35 Flamethrower
15
90 100 The target is scorched with an intense blast of fire. It may also leave the target with a burn. Anistar City Pokémon Center
TM36 Sludge Bomb
10
90 100 Unsanitary sludge is hurled at the target. It may also poison the target. Route 19
TM37 Sandstorm
10
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. Shalour City PokéMart
TM38 Fire Blast
5
110 85 The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. Anistar City Poké Mart
TM39 Rock Tomb
15
60 95 Boulders are hurled at the target. It also lowers the target’s Speed by preventing its movement. Cyllage City Gym
TM40 Aerial Ace
20
60 The user confounds the target with speed, then slashes. The attack lands without fail. Connecting Cave
TM41 Torment
15
100 The user torments and enrages the target, making it incapable of using the same move twice in a row. Laverre City
TM42 Facade
20
70 100 An attack move that doubles its power if the user is poisoned, burned, or has paralysis. Dendimelle Town
TM43 Flame Charge
20
50 100 The user cloaks itself with flame and attacks. Building up more power, it raises the user’s Speed stat. Kalos Power Plant
TM44 Rest
10
The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. Cyllage City
TM45 Attract
15
100 If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. Route 12
TM46 Thief
25
60 100 The user attacks and steals the target’s held item simultaneously. It can’t steal if the user holds an item. Camphier Town
TM47 Low Sweep
20
65 100 The user attacks the target’s legs swiftly, reducing the target’s Speed stat. Tower of Mastery
TM48 Round
15
60 100 The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. Battle Maison Prize
TM49 Echoed Voice
15
40 100 The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. Lumiose City North Boulevard – Hotel Richisseme
TM50 Overheat
5
130 90 The user attacks the target at full power. The attack’s recoil harshly reduces the user’s Sp. Atk stat. Kiloude City Poké Mart
TM51 Steel Wing
25
70 90 The target is hit with wings of steel. It may also raise the user’s Defense stat. Battle Maison Prize
TM52 Focus Blast
5
120 70 The user heightens its mental focus and unleashes its power. It may also lower the target’s Sp. Def. Anistar City Poké Mart
TM53 Energy Ball
10
90 100 The user draws power from nature and fires it at the target. It may also lower the target’s Sp. Def. Route 20
TM54 False Swipe
40
40 100 A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. Lumiose City
TM55 Scald
15
80 100 The user shoots boiling hot water at its target. It may also leave the target with a burn. Couriway Town
TM56 Fling
10
100 The user flings its held item at the target to attack. Its power and effects depend on the item. Lost Hotel
TM57 Charge Beam
10
50 90 The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. Route 13
TM58 Sky Drop
10
60 100 The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky. Kiloude City
TM59 Incinerate
15
60 100 The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. Battle Maison Prize
TM60 Quash
15
100 The user suppresses the target and makes its move go last. Battle Maison Prize
TM61 Will-O-Wisp
15
85 The user shoots a sinister, bluish-white flame at the target to inflict a burn. Route 14
TM62 Acrobatics
15
55 100 The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. Coumarine City
TM63 Embargo
15
100 It prevents the target from using its held item. Its Trainer is also prevented from using items on it. Coumarine City
TM64 Explosion
5
250 100 The user explodes to inflict damage on those around it. The user faints upon using this move. Battle Maison Prize
TM65 Shadow Claw
15
70 100 The user slashes with a sharp claw made from shadows. Critical hits land more easily. Glittering Cave
TM66 Payback
10
50 100 If the user moves after the target, this attack’s power will be doubled. Geosenge Town
TM67 Retaliate
5
70 100 The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases. Battle Maison Prize
TM68 Giga Impact
5
150 90 The user charges at the target using every bit of its power. The user must rest on the next turn. Kiloude City PokéMart
TM69 Rock Polish
20
The user polishes its body to reduce drag. It can sharply raise the Speed stat. Route 11
TM70 Flash
20
100 The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate caves. Reflection Cave
TM71 Stone Edge
5
100 80 The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. Frost Cavern
TM72 Volt Switch
20
70 100 After making its attack, the user rushes back to switch places with a party Pokémon in waiting. Battle Maison Prize
TM73 Thunder Wave
20
100 A weak electric charge is launched at the target. It causes paralysis if it hits. Route 10
TM74 Gyro Ball
5
100 The user tackles the target with a high-speed spin. The slower the user, the greater the damage. Reflection Cave
TM75 Swords Dance
30
A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. Lumiose City PokéMart
TM76 Struggle Bug
20
50 100 While resisting, the user attacks the opposing Pokémon. The targets’ Sp. Atk stat is reduced. Lumiose City PokéMart
TM77 Psych Up
10
The user hypnotizes itself into copying any stat change made by the target. Anistar City PokéMart 7pm
TM78 Bulldoze
20
60 100 The user stomps down on the ground and attacks everything in the area. Hit Pokémon’s Speed stat is reduced. Lumiose City PokéMart
TM79 Frost Breath
10
60 90 The user blows a cold breath on the target. This attack always results in a critical hit. Frost Cavern
TM80 Rock Slide
10
75 90 Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. Couriway Town
TM81 X-Scissor
15
80 100 The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. Azure Bay
TM82 Dragon Tail
10
60 90 The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. Lumiose City Museum
TM83 Infestation
35
20 100 The target is infested and attacked for four to five turns. The target can’t flee during this time. Santalune City Gym
TM84 Poison Jab
20
80 100 The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. Shalour City PokéMart
TM85 Dream Eater
15
100 100 The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user’s HP. Battle Maison Prize
TM86 Grass Knot
20
100 The user snares the target with grass and trips it. The heavier the target, the greater the damage. Coumarine City Gym
TM87 Swagger
15
90 The user enrages and confuses the target. However, it also sharply raises the target’s Attack stat. Battle Maison Prize
TM88 Sleep Talk
10
While it is asleep, the user randomly uses one of the moves it knows. Random hotel
TM89 U-turn
20
70 100 After making its attack, the user rushes back to switch places with a party Pokémon in waiting. Couriway Town
TM90 Substitute
10
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. Anistar City Pokémon Center
TM91 Flash Cannon
10
80 100 The user gathers all its light energy and releases it at once. It may also lower the target’s Sp. Def stat. Kiloude City
TM92 Trick Room
5
The user creates a bizarre area in which slower Pokémon get to move first for five turns. Coumarine City
TM93 Wild Charge
15
90 100 The user shrouds itself in electricity and smashes into its target. It also damages the user a little. Kiloude City PokéMart
TM94 Rock Smash
15
40 100 The user attacks with a punch that can shatter a rock. It may also lower the target’s Defense stat. Ambrette Town
TM95 Snarl
15
55 95 The user yells as if it is ranting about something, making the target’s Sp. Atk stat decrease. Lost Hotel
TM96 Nature Power
20
An attack that makes use of nature’s power. Its effects vary depending on the user’s environment. Ambrette Town Hotel
TM97 Dark Pulse
15
80 100 The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. Route 16
TM98 Power-Up Punch
30
40 100 Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. Shalour City Gym
TM99 Dazzling Gleam
10
80 100 The user damages opposing Pokémon by emitting a powerful flash. Laverre City Gym
TM100 Confide
20
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. Coumarine City
HM01 Cut
30
50 95 The target is cut with a scythe or a claw. It can also be used to cut down thin trees. Parfum Palace – In Maze
HM02 Fly
15
90 95 The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. Coumarine City – From Professor Sycamore
HM03 Surf
15
90 100 It swamps the area around the user with a giant wave. It can also be used for crossing water. Shalour City – From Calem/Serena
HM04 Strength
15
80 100 The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. Cyllage City – From Grant
HM05 Waterfall
15
80 100 The user charges at the target and may make it flinch. It can also be used to climb a waterfall. Route 19 – From Shauna